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Technologie

We at Collège Jeanne-Sauvé believe in an integrated approach to using information and communication technology so that students learn to use their devices for a variety of authentic purposes. Our Technology courses offer focused and specialized studies on relevant topics such as 3D modeling, architectural drafting, coding, multimedia production, and video game design. Key concepts for Microsoft Office applications such as Word, Excel and PowerPoint will be integrated into core classes to complement learning outcomes with relevant experiences. 

Students will require a laptop or tablet for the school year and the device will need to interact with the Louis Riel School Division (LRSD) network environment. Windows and Apple laptops are well suited for this initiative. Chromebooks and tablets do not have software that is best optimized for our learning environment. For students taking Technology courses, please do not purchase a Chromebook or tablet for this BYOD initiative.

System requirements

LRSD Minimum Specifications
CJS Technology Courses
Recommended Specifications
Operating System

Windows 10 or 11
MacOS 11.0 or later

CPU
  • Intel Celeron N series or AMD Athlon series
  • Quad-core Intel or AMD, 2.5 GHz or faster
RAM
  • 4 GB
  • Minimum 8 GB
Disk space
  • 64-128gb
  • Minimum 500GB, internal or external USB drive


 

Dessin technique (Drafting Design) - 10G et 20G

Please note that the grade 10 (20G) course builds on the knowledge and skills taught in the grade 9 (10G) course. However, the grade 9 course is not a prerequisite for the grade 10 course.

In this class, students will explore concepts in drafting design and architecture, with an emphasis on exploring artistic and technical computer drawings using project-based activities. Students will be introduced to 3D drafting design with Trimble SketchUp to produce drawings, plans, and detailed 3D models of buildings and other structures. Afterward, students will learn how to display their work using SketchUp Scenes, and work with project rendering software such as Twinmotion to export models as high-definition images, videos, and 360-degree visual panoramas.

Consider this class if…

  • You are interested in architecture and design.
  • You enjoy creating new things and improving the world.
  • You want to create plans and models of structures and places.
  • You like displaying your creations for others.

Conception des médias (Media Design) – 10F, 20G et 30G

These courses are designed to complement each other and build on the skills taught in each respective grade level. However, it is important to note that there is no prerequisite for each course. For example, a student can register for the grade 10 course without having previously completed the grade 9 course. 

In this class, students will learn about various methods of digital audio and video production. Course content includes digital photography, photo editing, video production, video editing and more. In the Photography portion of this class, students will cover key concepts such as DSLR camera operation, composition, and understanding the exposure pyramid of aperture, shutter speed, and ISO. In the Video Production portion of this class, students will learn video camera operation, storyboarding, setting up shots, lighting, and audio capture. Students will also learn about photo and video editing using the Adobe Creative Cloud applications Photoshop and Premiere Pro.

Consider this class if…

  • You want to learn how to use a digital camera.
  • You would like to become a better photographer.
  • You are interested in learning more about how television and movies are created.
  • You are curious about multimedia applications such as Photoshop and Premiere Pro.

Informatique (Computer Sciences) - 20S et 30S

These courses are designed to complement each other and build on the skills taught in each respective grade level. However, it is important to note that there is no prerequisite for each course. For example, a student can register for the grade 11 course without having previously completed the grade 10 course. 

In this class, students will learn about coding and programming for the purpose of making computer games. Students will learn about the process of game creation, from conception through production. Course content will focus on an exploration of programming, game design, interface development, and audio design through a variety of project-based activities. Students will be introduced to different gaming concepts in both 2D and 3D forms. They will design and create a variety of games using Unreal Engine starting with the Visual Blueprint coding language and will move on to using C++.

Consider this class if…

  • You like programming and working with computer code.
  • You enjoy playing video games and want to learn how they work.
  • You have creative ideas for worlds and characters.
  • You like seeing how things work behind the scenes.

Annuaire (Yearbook) - 21G et 31G

Please note: Yearbook class is available for students at any grade level and students may choose to enroll more than once during their time at high school. However, it is important to note that a student may only receive a maximum of two credits from participating in Yearbook.

In this class, students will be responsible for the creation of the school’s yearbook over the course of the entire school year. Students in Yearbook should have a desire to attend school events, capture photos, design pages, and meet deadlines. Course content includes an overview of various publishing applications such as Friesen’s DesignIt, Microsoft Publisher and Adobe Photoshop. Knowledge of computer multimedia production, digital photography, page design and graphic arts are an asset but not required. Students will need to work and communicate within a group to collaborate on the yearbook and must be willing to adapt to a flexible schedule. It is important to note that the Yearbook class meets outside of the regular course schedule.

Consider this class if…

  • You are self-motivated and can work independently.
  • You enjoy attending school events and capturing moments.
  • You have an interest in photography and photo editing.
  • You have creative ideas for page layouts and design.

Animation 3D I et II - 30S

In this class, students will learn to create 3D models and animations using Blender. Students will be introduced to the world of 3D modeling and rendering by learning to create and edit objects in a 3D environment. The first part of the course will focus on modeling, creating, and re-shaping objects using certain techniques such as rotation and extrusion, applying textures and rendering.   Afterward, students will learn how to create storyboards and animate their creations using transforms, paths, and armatures.

Consider this class if…

  • You want to learn how to create and animate 3D models. 
  • You are interested in both art and technology. 
  • You enjoy watching animated shows and want to learn how they are made.
  • You enjoy expression through actions and movements.